linked-list/linked_list.c
2025-11-29 01:34:24 +01:00

167 lines
No EOL
7.7 KiB
C

#include <stdio.h>
#include <stdlib.h>
#define alloc(type) malloc(sizeof(type))
#define CREATE_LIST(name, type) \
CREATE_TYPE(name, type, name##_node) \
CREATE_PUSH(name, type) \
CREATE_PULL(name) \
CREATE_APPEND(name, type) \
CREATE_POP(name) \
CREATE_FOREACH(name) \
CREATE_FOREACH_REVERSE(name) \
CREATE_DELETE(name) \
CREATE_SAVE(name) \
CREATE_PRINT(name) \
CREATE_LOAD(name, type) \
CREATE_REMOVE(name, type)
#define CREATE_TYPE(name, type, node_name) \
typedef struct node_name { \
struct node_name* next; \
type val; \
} node_name; \
typedef struct name { \
node_name* head; \
} name;
#define CREATE_PUSH(name, type) \
int push_##name(name* _list, type element) { \
name##_node* second = _list->head; \
_list->head = alloc(name##_node); \
if (!_list->head) { \
_list->head = second; \
return -1; \
} \
_list->head->next = second; \
_list->head->val = element; \
return 0; \
}
#define CREATE_PULL(name) \
int pull_##name(name* _list) { \
if (!_list->head) return -1; \
name##_node* first = _list->head->next; \
free(_list->head); \
_list->head = first; \
return 0; \
}
#define CREATE_APPEND(name, type) \
int append_##name(name* _list, type element) { \
name##_node* node = _list->head; \
if (!node) return push_##name(_list, element); \
\
for (; node->next; node = node->next); \
node->next = alloc(name##_node); \
if (!node->next) return -1; \
node->next->val = element; \
node->next->next = NULL; \
return 0; \
}
#define CREATE_POP(name) \
int pop_##name(name* _list) { \
if (!_list->head) return -1; \
if (!_list->head->next) { \
free(_list->head); \
_list->head = NULL; \
} else { \
name##_node* node = _list->head; \
for (; node->next; node = node->next); \
free(node->next); \
node->next = NULL; \
} \
return 0; \
}
#define CREATE_FOREACH(name) \
int foreach_##name( \
name* _list, int (*fun)(name##_node*, void*), void* args \
) { \
name##_node* node = _list->head; \
int ret = 0; \
for (; node && !ret; node = node->next) ret = fun(node, args); \
return ret; \
}
#define CREATE_FOREACH_REVERSE(name) \
int _foreach_reverse_##name( \
name##_node* node, int (*fun)(name##_node*, void*), void* args \
) { \
if (node) { \
int ret = 0; \
ret = _foreach_reverse_##name(node->next, fun, args); \
return ret ? ret : fun(node, args); \
} \
return 0; \
} \
int foreach_reverse_##name( \
name* _list, int (*fun)(name##_node*, void*), void* args \
) { \
return _foreach_reverse_##name(_list->head, fun, args); \
}
#define CREATE_DELETE(name) \
int _delete_##name(name##_node* node, void* args) { \
free(node); \
return 0; \
} \
int delete_##name(name* _list) { \
return foreach_reverse_##name(_list, _delete_##name, NULL); \
}
typedef struct save_args {
FILE* file;
char* format;
} save_args;
#define CREATE_SAVE(name) \
int __save_##name(name##_node* node, void* args) { \
if (fprintf( \
((save_args*)args)->file, ((save_args*)args)->format, \
node->val \
) < 0) \
return -2; \
return 0; \
} \
int _save_##name(name* _list, save_args args) { \
return foreach_##name(_list, __save_##name, (void*)&args); \
} \
int save_##name(name* _list, char* file, char* format) { \
save_args args = {.file = fopen(file, "a"), .format = format}; \
if (!args.file) return -1; \
return _save_##name(_list, args); \
}
#define CREATE_PRINT(name) \
int print_##name(name* _list, char* format) { \
save_args args = {.format = format, .file = stdout}; \
return _save_##name(_list, args); \
}
#define CREATE_LOAD(name, type) \
int load_##name(name* _list, char* format, char* filename, int amout) { \
FILE* file = fopen(filename, "r"); \
if (!file) return -1; \
type buf; \
for (; amout > 0; amout--) { \
if (fscanf(file, format, &buf) < 0) return -2; \
if (push_##name(_list, buf)) return -3; \
} \
return 0; \
}
#define CREATE_REMOVE(name, type) \
int _remove_##name(name##_node* node, void* args) { \
name##_node* next = node->next; \
if (!next) return -1; \
if (next->val != *((type*)args)) return 0; \
name##_node* new_next = next->next; \
free(next); \
node->next = new_next; \
return 1; \
} \
int remove_##name(name* _list, type element) { \
return foreach_##name(_list, _remove_##name, (void*)&element); \
}